![]() Little bonus touches like this are what give Machinarium such personality, and they help push along the gameplay, too.Īn hour or two into the game, Machinarium suddenly opens up and presents a less linear world for you to explore. Sometimes he'll even give you a clue in the form of a thought bubble if you try and do something that isn't (yet) possible. And, yes, it's really cute when he does so. If the robot can't do something, he'll shake his head "no" when you click. You can't die in Machinarium, so feel free to explore all you like. You also have the ability to change height, a skill you'll need to reach some out-of-the-way objects later on. You have to be next to the hotspots in order to use them, so when your cursor turns into a moving pair of feet, click and our hero will waddle in that direction. Get your cursor ready, you'll need it for this game! Everything is handled with the mouse in Machinarium, all you need to do is click on objects and the robot does the rest. Machinarium is one of those rare games you can't praise enough. Solve puzzles, find and combine items, and encounter loads of creative characters in your quest. Similar to Samorost in style and gameplay, you play a lone robot thrown out of the city working his way through desolate mechanical slums. Machinarium is nothing short of a playable piece of art. From Amanita Design, creator of the famously brilliant Samorost series, comes Machinarium, a game so well-conceived and implemented it can confidently launch as one of the best point-and-click adventures of all time.
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